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Kodu Says “Yuck!”
- Lesson plan 5: Kodu Says Yuck
- Student Ages: 9-14 years old
- Activity Time: 60 minutes
- Activity Level: Beginner Coder
Prerequisites
- Download and Installation of Kodu
- Lesson 1: Introduction to Kodu Touch
- Lesson 2: Placing and Customizing Objects
- Lesson 3: Koding Kodu
- Lesson 4: Koding Konundrum
Learning Objectives
- Copy and modify a pre-existing algorithm to create a new behavior.
Contents
- Lesson 5: Koding Konundrum
- Starter World: Kodu Touch Lesson 5 (Kodu eats only red Apples and says “Yuck!” when at the green apple)
Student Activities
Activator: Kodu Role-play
The students Sing “Mary had a Little Kodu”.
Subjects: Design Technology, Digital Literacy, 21st Century Learning Skills
Discuss: Kodu says “Yuck!”
The students discuss what the game from the game that was in the song. The teacher should play this lesson’s kodu world and the students will observe that Kodu talks.
Subjects: Design Technology, Digital Literacy, 21st Century Learning Skills
Koding Kodu: Saying “Yuck!”
The students will copy and modify a pre-existing algorithm to create a new behavior, in this case, saying “Yuck!” when Kodu bumps into a green apple.
Subjects: Design Technology, Digital Literacy, 21st Century Learning Skills
Kodu Story
The students will take turns contributing to a story about Kodu.
Subjects: Design Technology, Digital Literacy, 21st Century Learning Skills
- Skills Character, Citizenship, Collaboration, Communication, Creativity, Critical Thinking, Project Based Learning